History - Conference Items
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Item Nvidia, matrox, paper? - Undergraduate game design tools in the humanities and social sciences(IATED, 2009) Cosgrave, MichaelEschewing costly high-tech approaches, this paper looks at the experience of using low-tech approaches to game design assignments as problem based learning and assessment tool over a number of years in undergraduate teaching. General game design concepts are discussed, along with learning outcomes and assessment rubrics in line with Blooms Taxonomy based on evidence from students who had no prior experience of serious game play or design. Approaches to creating game design based assessments are offered.Item Semantic markup in discussion fora(2013-07) Cosgrave, MichaelDiscussion tools in existing LEs have few or no integrated tools to analyse student learning. This paper proposes tools not only for integrating social network analytics, but also why we need to semantically tag and track key concepts within posts in order to make student learning in discussions visible. This paper will argue for the importance of semantic markup in discussion tools using screenshots of existing LEs and UI mockups of semantically aware discussion tools to argue the case for this element of next generation LEs