ItemDesigning the digital transformation: DESRIST 2017 research in progress proceedings(Karlsruher Institut für Technologie (KIT), 2017) Maedche, Alexander; vom Brocke, Jan; Hevner, AlanThis volume contains selected research in progress papers at DESRIST 2017 – the 12th International Conference on Design Science Research in Information Systems and Technology held during May 30 – June 1, 2017, at Karlsruhe, Germany. This year’s DESRIST conference continues the tradition of advancing and broadening design research within the information systems discipline. DESRIST brings together researchers and practitioners engaged in all aspects of Design Science Research (DSR), with a special emphasis on nurturing the symbiotic relationship between Design Science researchers and practitioners. As in previous years, scholars and design practitioners from various areas, such as information systems, business & operations research, computer science, and industrial design come together to discuss both challenges and opportunities of Design Science and to solve design problems through the innovative use of information technology and applications. The outputs of DESRIST, new and innovative constructs, models, methods, processes, and systems, provide the basis for novel solutions to design problems in many fields. The conference further builds on the foundation of eleven prior highly successful international conferences held in Claremont, Pasadena, Atlanta, Philadelphia, St. Gallen, Milwaukee, Las Vegas, Helsinki, Miami, Dublin, and St. Johns. The 12th DESRIST conference has the theme “Designing the Digital Transformation” and emphasizes the contemporary challenge of transforming businesses and society using information technologies. The rapid digital transformation of businesses and society creates new challenges and opportunities for Information Systems (IS) research with a strong focus on design, which relates to manifold application areas of IS research. This year`s DESRIST, therefore, introduces selected themes in order to account for and further stimulate DSR in such areas. Specifically, DESRIST features seven themes: DSR in business process management, DSR in human computer interaction, DSR in data science & business analytics, DSR in service science, methodological contributions, domain-specific DSR applications, and emerging themes and new ideas. In total, we received 135 submissions (66 full research papers, 19 prototypes and products, and 50 research-in-progress papers) to the conference for review. Each research paper was reviewed by a minimum of two referees. In this proceedings appear 21 research in progress papers, with an acceptance rate of 42%. The full research paper and descriptions of prototypes and products are published in the separate Springer LNCS proceedings. We would like to thank all authors who submitted their papers to DESRIST 2017. We trust that the readers will find them as interesting and informative as we did. We would like to thank all members of the Program Committee as well as the many additional reviewers who took the time to provide detailed and constructive critiques for the authors. We are grateful for the support of many colleagues who took responsibility in Chair positions, such as the Doctoral Consortium Chairs, the Industry Track Chairs, the Product and Prototype Chairs, and the Local Arrangement Chairs, as well as for the great dedication of the many volunteers, whose efforts were instrumental to bring about another successful DESRIST conference. Our special thanks go to Dr. Stefan Morana who managed the operational review and publication process in his role as Proceedings Chair. Furthermore, we thank the Karlsruhe Institute of Technology (KIT) and the sponsoring organizations, in particular SAP, Bosch, IBM, Senacor, as well as the Cyberforum / Digital Innovation Center for their support. We believe the papers in these proceedings provide many interesting and valuable insights into the theory and practice of DSR. They open up new and exciting possibilities for future research in the discipline. ItemEnhancing collaboration through idea-level granularity: from information sharing across security levels to collaborative learning(Karlsruher Institut für Technologie (KIT), 2017) Nosek, John T.; Maedche, Alexander; vom Brocke, Jan; Hevner, AlanThis paper proposes that idea-level granularity is an innovative design construct that has the potential to extend the boundaries of a range of human and organizational capabilities. Two examples are provided of how technology based on idea-level granularity versus document-level granularity can broadly transform collaborative work. Organizational success will depend on enabling sufficient information sharing across teams and organizations while preserving essential confidentiality and integrity. This paper explores the problems of producing and consuming information at different levels of classification and presents how technology based on idea-level granularity can overcome these problems. Collaborative learning works; but, instructors are frustrated in assessing individual contributions, students complain about freeloading, and worst, freeloaders may fail to learn. Over two years, technology based on idea-level granularity was used to mitigate these flaws by allowing individual contributions within collaborative work to be identified, tracked, and analyzed. Students liked the ability of the instructor to monitor contributions; do not like overwriting other’s work, nor other’s overwriting their work; and most importantly, enjoyed a more positive group experience than in prior classes. ItemRepresenting business models in primarily physical industries: an ecosystem perspective(Karlsruher Institut für Technologie (KIT), 2017) Terrenghi, Nicola; Schwarz, Johannes; Legner, Christine; Maedche, Alexander; vom Brocke, Jan; Hevner, AlanThe increasing ubiquity of sensors embedded in products enables innovative business logics in physical industries: value is co-created and exchanged among multiple organizations in a collaborative ecosystem. However, current means of business model design and analysis mainly offer an organizational centric perspective. By adopting a design science approach, we develop a model to represent business models in physical industries from an ecosystem perspective. In this research in progress, focused of the automotive industry, we describe the first cycle of problem identification and artifact design, as well as further steps in our approach. ItemWhere is the crowd?(Karlsruher Institut für Technologie (KIT), 2017) Warren, Stephen; Gleasure, Robert; O'Reilly, Philip; Feller, Joseph; Li, Shanping; Christoforo, Jerry; Maedche, Alexander; vom Brocke, Jan; Hevner, AlanCrowdfunding has received increasing attention in the financial services space in the past few years. This is because crowdfunding has become a viable alternative to traditional capital investment and thus a threat to investors in that sector. Various platforms exist which allow fundraisers to pitch an idea and spread awareness with the intention of acquiring backers. Most backers of crowdfunding campaigns come to the platform with the fundraiser rather than from the platform itself . Fundraisers must find and engage a crowd and not rely on the platform for provision of the crowd. This paper sets out four action design principles for identifying and engaging a crowd. Using a boundary object theory approach, the crowdfunding campaign is broken down based on backer’s social worlds which define the crowd and their interests. ItemTensions in design principle formulation and reuse(Karlsruher Institut für Technologie (KIT), 2017) Chandra Kruse, Leona; Seidel, Stefan; Maedche, Alexander; vom Brocke, Jan; Hevner, AlanDesigning can be viewed as a collective activity that accumulates and reuses knowledge over time and, in the information systems field, such knowledge often takes the form of design principles. While design principles are now a predominant from to capture, accumulate, and reuse design knowledge, their reusability cannot be taken for granted. In this paper, we present the preliminary findings of an ongoing series of experiments that aim to explore the characteristics of design principles that facilitate or inhibit their reuse. Our preliminary findings suggest that, interestingly, these characteristics occur as contradicting elements. We situate the tensions in the light of hermeneutics, expert intuition, and C-K design theory. We hope that, through our ongoing work, we can trigger further discussion on design principles reuse in the DSR community.