Digital Arts and Humanities - Book Chapters
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- ItemIrish digital literature(Cambridge University Press, 2023-01-19) O'Sullivan, JamesExperimentation is central to the Irish literary tradition, so it is striking to see that many new forms of digital literature remain uncultivated on this island. Where Irish literature has engaged with the digital, it is usually in the form of film-poetry, fragments of text set to video and sound. Other national canons have long progressed to more technically sophisticated genres – literary games, walking simulators, interactive fiction set in immersive virtual worlds – but Irish digital literature remains dominated by the film-poem, and in many respects, seems stagnated. But the situation in Ireland is not entirely bleak: in the figure of Doireann Ní Ghríofa, now a household name after the success of A Ghost in the Throat (2020), Ireland has a high-profile author who has shown a willingness to embrace the digital, something which may encourage further support for multimodal writing among arts practitioners and policymakers. Through its emphasis on Ní Ghríofa’s e-lit works, this chapter explores the past, present, and future of digital literature in Ireland, its major impediments, and possible futures.
- ItemIntroduction: Reconsidering the present and future of the digital humanities(Bloomsbury Academic, 2022-12-01) O'Sullivan, James
- ItemVisualising humanities data(Bloomsbury Publishing, 2022-11-03) Day, ShawnVisualization of data is undertaken for a variety of reasons, uses, and purposes in the humanities. Ultimately this forms part of a process of knowledge construction through exploration and discovery. The act of visualizing data as information is both an individual inward pursuit as well as an external performance. Engagement with the viewer/participant and audience raises questions, provokes discussion, and can stimulate activism. Traditionally non-humanistic disciplines have tended to often focus on using data visualization specifically for analysis and definitive substantiation. Until recently, few data visualization tools have been created specifically to fulfill the humanities' unique needs, which has led to adoption and adaptation, often involving conscious or unconscious compromise towards heuristic ends. As a result, these otherwise-engineered tools and methods pose challenges to visualizing humanities data. This chapter explores these challenges and issues to encourage reflection and possibly inspire effective remedy.
- Item"your visit will leave a permanent mark": Poetics in the Post-Digital Economy(Bloomsbury Academic, 2017-11-30) Heckman, Davin; O'Sullivan, JamesNomos identifies the juridical power of code and structure without recourse to the metaphysical status of logos (and the understanding of ecology and natural). Hence, "economy" is the appropriate term for the programmed oikos. And against this economy, the question of poetics is reframed.
- ItemPublishing electronic literature(Bloomsbury Academic, 2020-12-13) O'Sullivan, James; O'Sullivan, James; Grigar, DeneIf publishing is the set of activities which achieves the dissemination of literature, then what can publishers offer work which can quite readily attend to its own dissemination? The creators of electronic literature often act as artist, producer, and distributor, removing the relationship between writer and publisher which has persisted since the earliest days of the literary market. Those who wish to find readers for their writing have long relied on publishers as "useful middlemen". Informed by my own experiences running a publishing house which publishes born-digital electronic literature, this short chapter explores the extent to which electronic literature needs such middlemen, whether electronic literature has any need for publishers in the traditional sense. As just noted, why seek a publisher for something which publishes itself?