Virtual reality, gamification, and mobile multimedia for cystic fibrosis education and management

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dc.contributor.advisor Plant, Barry en
dc.contributor.advisor Tabirca, Marius-Sabin en Vagg, Tamara 2018-06-12T10:52:52Z 2018-06-12T10:52:52Z 2018 2018
dc.identifier.citation Vagg, T. 2018. Virtual reality, gamification, and mobile multimedia for cystic fibrosis education and management. PhD Thesis, University College Cork. en
dc.identifier.endpage 230 en
dc.description.abstract Cystic Fibrosis (CF) is a rare condition and is the most common life-limiting genetic disease affecting Caucasians; and Ireland has the highest occurrence of this condition in the world. As CF is a rare disease, common conditions and diseases such as asthma, diabetes, and heart disease are given precedence by researchers and practitioners who design and implement multimedia solutions. As life expectancy for CF patients is expected to rise, it is postulated that the development of multimedia interventions may aid CF adults in the management of their disease. This research, therefore, aims to investigate if and how the use of multimedia can be of benefit to Cystic Fibrosis knowledge and education. To achieve this, a systematic scoping literature review was conducted which yielded 12 manuscripts. From these papers it was observed that there is paucity in available multimedia for medical professionals, games for CF adults, and management applications for CF adults. These three observations serve as the objectives of each Chapter within the thesis. Each Chapter begins by investigating the observation further before designing and implementing a multimedia solution. The results of this research produced a 3D interactive virtual reality tool for medical professionals, a general mHealth design and development pipeline/framework, a serious game with data analysis system for CF adults, three e-learning tools for CF adults, and a CF patient passport app. All multimedia solutions were evaluated with their target audience, and each result is presented. This research concludes that multimedia can be of benefit to the education and management of Cystic Fibrosis. Feedback from testing with both medical professionals and CF adults demonstrates that these cohorts indeed want these multimedia solutions and find them beneficial. However, further investigation and research is required to evaluate the benefits these solutions have. Therefore this thesis also identifies further areas of interest and makes recommendations for future research. en
dc.format.mimetype application/pdf en
dc.language.iso en en
dc.publisher University College Cork en
dc.rights © 2018, Tamara Vagg. en
dc.rights.uri en
dc.subject mHealth en
dc.subject 3D en
dc.subject eHealth en
dc.subject Cystic fibrosis en
dc.subject Multimedia en
dc.subject Serious games en
dc.subject Virtual reality en
dc.title Virtual reality, gamification, and mobile multimedia for cystic fibrosis education and management en
dc.type Doctoral thesis en
dc.type.qualificationlevel Doctoral en
dc.type.qualificationname PhD en
dc.internal.availability Full text available en Not applicable en
dc.description.version Accepted Version
dc.contributor.funder Seventh Framework Programme en
dc.description.status Not peer reviewed en Computer Science and Information Technology en Medicine en
dc.check.type No Embargo Required
dc.check.reason Not applicable en
dc.check.opt-out Not applicable en
dc.thesis.opt-out false
dc.check.embargoformat Embargo not applicable (If you have not submitted an e-thesis or do not want to request an embargo) en
dc.internal.conferring Summer 2018 en
dc.internal.ricu HRB Clinical Research Facility at UCC en
dc.relation.project info:eu-repo/grantAgreement/EC/FP7::SP1::HEALTH/603038/EU/Cystic Fibrosis Microbiome-determined Antibiotic Therapy Trial in Exacerbations: Results Stratified./CFMATTERS en

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© 2018, Tamara Vagg. Except where otherwise noted, this item's license is described as © 2018, Tamara Vagg.
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