An augmented reality game using face recognition technology

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dc.contributor.author Feltwell, Tom
dc.contributor.author Wood, Gavin
dc.contributor.author Linehan, Conor
dc.contributor.author Lawson, Shaun
dc.date.accessioned 2017-12-22T09:35:52Z
dc.date.available 2017-12-22T09:35:52Z
dc.date.issued 2017-06
dc.identifier.citation Feltwell, T., Wood, G., Linehan, C. and Lawson, S. (2017) ‘An augmented reality game using face recognition technology’, Proceedings of the 2017 ACM Conference Companion Publication on Designing Interactive Systems, Edinburgh, United Kingdom, 10-14 June. doi:10.1145/3064857.3079117 en
dc.identifier.startpage 44 en
dc.identifier.endpage 49 en
dc.identifier.isbn 978-1-4503-4991-8
dc.identifier.uri http://hdl.handle.net/10468/5208
dc.identifier.doi 10.1145/3064857.3079117
dc.description.abstract In this paper, we explore the coupling of mobile facial recognition technology with the exploitation of nonplayers as a powerful mechanic in locative augmented reality games. A prototype game is presented which asks players to “capture” the likeness of members of the public. Driven by free-to-play models, and inspired by the phenomenal success of Pokémon GO, we have created an experience where players hunt for and “capture” real creatures in a real world. en
dc.description.uri https://dis2017.org/ en
dc.format.mimetype application/pdf en
dc.language.iso en en
dc.publisher Association for Computing Machinery en
dc.relation.ispartof ACM SIGCHI Conference on Designing Interactive Systems (DIS 2017)
dc.rights © 2017, the Authors. Published by ACM. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in Proceedings of the 2017 ACM Conference Companion Publication on Designing Interactive Systems http://dx.doi.org/10.1145/3064857.3079117 en
dc.subject Game design en
dc.subject Augmented reality en
dc.subject Urban exploration en
dc.subject Vagrancy en
dc.subject Facial recognition en
dc.subject Homelessness en
dc.title An augmented reality game using face recognition technology en
dc.type Conference item en
dc.internal.authorcontactother Conor Linehan, Applied Psychology, University College Cork, Cork, Ireland. +353-21-490-3000 Email: conor.linehan@ucc.ie en
dc.internal.availability Full text available en
dc.date.updated 2017-12-14T09:38:39Z
dc.description.version Accepted Version en
dc.internal.rssid 419942636
dc.description.status Not peer reviewed en
dc.internal.copyrightchecked Yes en
dc.internal.licenseacceptance Yes en
dc.internal.conferencelocation Edinburgh, Scotland en
dc.internal.IRISemailaddress conor.linehan@ucc.ie en


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