Involving players with special needs in Games User Research
dc.contributor.author | Gerling, Kathrin | |
dc.contributor.author | Linehan, Conor | |
dc.contributor.author | Mandryk, Regan | |
dc.date.accessioned | 2018-09-18T11:51:09Z | |
dc.date.available | 2018-09-18T11:51:09Z | |
dc.date.issued | 2018-03 | |
dc.date.updated | 2018-09-14T08:16:30Z | |
dc.description.abstract | This chapter provides an overview of challenges that emerge from the involvement of players with special needs in game development, focusing on user involvement in early design stages, and challenges that emerge during playtesting. Through three case studies focusing on young children, people with disabilities, and older adults, we offer insights into appropriate methodology for GUR with diverse audiences. Additionally, we discuss strategies to establish a respectful and empowering process for user involvement. | en |
dc.description.status | Peer reviewed | en |
dc.description.version | Accepted Version | en |
dc.format.mimetype | application/pdf | en |
dc.identifier.citation | Gerling, K., Linehan, C. and Mandryk, R. (2018) 'Involving players with special needs in Games User Research', in Drachen, A., Mirza-Babaei, p. and Nacke, L. (eds.) Games User Research. Oxford: Oxford University Press, pp. 465-484 | en |
dc.identifier.doi | 10.1093/oso/9780198794844.001.0001 | |
dc.identifier.endpage | 484 | en |
dc.identifier.isbn | 9780198794844 | |
dc.identifier.startpage | 465 | en |
dc.identifier.uri | https://hdl.handle.net/10468/6803 | |
dc.language.iso | en | en |
dc.publisher | Oxford University Press | en |
dc.relation.ispartof | Games User Research | |
dc.rights | © 2018, Oxford University Press. All rights reserved. This is the manuscript version of the following book chapter: Gerling, K., Linehan, C. and Mandryk, R. (2018) 'Involving players with special needs in Games User Research', in Drachen, A., Mirza-Babaei, p. and Nacke, L. (eds.) Games User Research. Oxford: Oxford University Press, pp. 465-484. Reproduced by permission of Oxford University Press. | en |
dc.subject | Special needs | en |
dc.subject | Game development | en |
dc.subject | User involvement | en |
dc.subject | GUR | en |
dc.subject | Playtesting | en |
dc.subject | Games User Research | en |
dc.subject | User testing | en |
dc.subject | Game development | en |
dc.subject | Disabilities | en |
dc.subject | Players with special needs | en |
dc.subject | Players with disabilities | en |
dc.subject | User experience | en |
dc.subject | Play experience | en |
dc.title | Involving players with special needs in Games User Research | en |
dc.type | Book chapter | en |
Files
Original bundle
1 - 2 of 2
Loading...
- Name:
- Involving_Players_With_Special_Needs_in_GUR_-_Gerling_Linehan_Mandryk.pdf
- Size:
- 8.54 MB
- Format:
- Adobe Portable Document Format
- Description:
- Accepted Version
Loading...
- Name:
- Involving Players With Special Needs in GUR - Gerling Linehan Mandryk.docx
- Size:
- 4.36 MB
- Format:
- Microsoft Word XML
- Description:
- Author's Original Accepted Version
License bundle
1 - 1 of 1
Loading...
- Name:
- license.txt
- Size:
- 2.71 KB
- Format:
- Item-specific license agreed upon to submission
- Description: