An innovative algorithm for improved quality multipath delivery of Virtual Reality content
dc.contributor.author | Silva, Fábio | |
dc.contributor.author | Bogusevschi, Diana | |
dc.contributor.author | Muntean, Gabriel-Miro | |
dc.contributor.funder | European Regional Development Fund | en |
dc.contributor.funder | Science Foundation Ireland | en |
dc.contributor.funder | Horizon 2020 | en |
dc.date.accessioned | 2022-11-01T14:54:54Z | |
dc.date.available | 2022-11-01T14:54:54Z | |
dc.date.issued | 2021-03-19 | |
dc.date.updated | 2022-11-01T12:57:22Z | |
dc.description.abstract | This paper describes and evaluates an Innovative Algorithm for Improved Quality Multipath Delivery of Virtual Reality Content (QM4VR) that addresses the stringent communication requirements of Virtual Reality (VR) applications. Making use of the Multipath TCP (MPTCP) built-in multipath delivery features (subflows), QM4VR explores the subflows' characteristics, evaluates their performance (e.g., delay, throughput or loss) and proposes a new management scheme to improve the Quality of Service (QOS) of the VR applications. glsqm4vr adopts a Machine Learning (ML)-based approach to evaluate the subflows' performance which is implemented in two steps: 1) a linear regression scheme to forecast the subflow's performance for a given feature; and 2) a linear classification scheme to arrange the results obtained in step 1. Based on these results QM4VR selects the most appropriate subflows for data delivery in order to achieve improvement of VR QOS levels. | en |
dc.description.status | Peer reviewed | en |
dc.description.version | Accepted Version | en |
dc.format.mimetype | application/pdf | en |
dc.identifier.citation | Silva, F., Bogusevschi, D. and Muntean, G.-M. (2021) 'An innovative algorithm for improved quality multipath delivery of Virtual Reality content', 2020 IEEE International Symposium on Broadband Multimedia Systems and Broadcasting (BMSB), Paris, France, 27-29 October, pp. 1-6. doi: 10.1109/BMSB49480.2020.9379584 | en |
dc.identifier.doi | 10.1109/BMSB49480.2020.9379584 | en |
dc.identifier.eissn | 2155-5052 | |
dc.identifier.endpage | 6 | en |
dc.identifier.isbn | 978-1-7281-5785-6 | |
dc.identifier.isbn | 978-1-7281-5784-9 | |
dc.identifier.issn | 2155-5044 | |
dc.identifier.startpage | 1 | en |
dc.identifier.uri | https://hdl.handle.net/10468/13796 | |
dc.language.iso | en | en |
dc.publisher | Institute of Electrical and Electronics Engineers (IEEE) | en |
dc.relation.project | info:eu-repo/grantAgreement/EC/H2020::IA/688503/EU/Networked Labs for Training in Sciences and Technologies for Information and Communication/NEWTON | en |
dc.relation.project | info:eu-repo/grantAgreement/SFI/SFI Research Centres/13/RC/2094/IE/Lero - the Irish Software Research Centre/ | en |
dc.rights | © 2020, IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works. | en |
dc.subject | MPTCP | en |
dc.subject | Multimedia networking | en |
dc.subject | Prioritised content delivery | en |
dc.subject | QoS | en |
dc.subject | VR | en |
dc.title | An innovative algorithm for improved quality multipath delivery of Virtual Reality content | en |
dc.type | Conference item | en |
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