Disembodied perspective: third-person images in GoPro videos

dc.contributor.authorBédard, Philippe
dc.date.accessioned2018-04-30T11:34:51Z
dc.date.available2018-04-30T11:34:51Z
dc.date.issued2015
dc.description.abstractUsed as much in extreme-sports videos and professional productions as in amateur and home videos, GoPro wearable cameras have become ubiquitous in contemporary moving image culture. During its swift and ongoing rise in popularity, GoPro has also enabled the creation of new and unusual points of view, among which are “third-person images”. This article introduces and defines this particular phenomenon through an approach that deals with both the aesthetic and technical characteristics of the images in question. An analysis is presented of the peculiar and unfamiliar appearance of third-person images, in which the head of the user remains fixed in space while the world around it moves independently. Technical descriptions are provided to explain why the perception of the world presented in third-person images differs so radically from our own “first-person” mode of perception. Throughout the article, descriptions and analyses of GoPro videos are supported by parallels to theories of movement and perception in the cinema, specifically Vivian Sobchack’s film phenomenology.en
dc.description.statusPeer revieweden
dc.description.versionPublished Versionen
dc.format.mimetypeapplication/pdfen
dc.identifier.citationBédard, P. (2015) 'Disembodied perspective: third-person images in GoPro videos', Alphaville: Journal of Film and Screen Media, 9. https://doi.org/10.33178/alpha.9.05en
dc.identifier.doihttps://doi.org/10.33178/alpha.9.05
dc.identifier.endpage88
dc.identifier.issn2009-4078
dc.identifier.issued9
dc.identifier.journalabbrevAlphaville
dc.identifier.journaltitleAlphaville: Journal of Film and Screen Mediaen
dc.identifier.startpage74
dc.identifier.urihttps://hdl.handle.net/10468/5907
dc.language.isoenen
dc.relation.urihttp://www.alphavillejournal.com/Issue9/HTML/ArticleBedard.html
dc.rights© 2015, The Author(s)en
dc.rights.urihttps://creativecommons.org/licenses/by-nc-nd/4.0/
dc.subjectGoProen
dc.subjectThird-person imagesen
dc.subjectTechnical characteristicsen
dc.subjectWearable cameraen
dc.subjectVivian Sobchacken
dc.titleDisembodied perspective: third-person images in GoPro videosen
dc.typeArticle (peer-reviewed)en
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