A VR game-based system for multimodal emotion data collection

dc.contributor.authorBassano, Chiara
dc.contributor.authorBallestin, Giorgio
dc.contributor.authorCeccaldi, Eleonora
dc.contributor.authorLarradet, Fanny Isabelle
dc.contributor.authorMancini, Maurizio
dc.contributor.authorVolta, Erica
dc.contributor.authorNiewiadomski, Radoslaw
dc.date.accessioned2019-11-21T11:31:17Z
dc.date.available2019-11-21T11:31:17Z
dc.date.issued2019-10
dc.date.updated2019-11-21T11:19:57Z
dc.description.abstractThe rising popularity of learning techniques in data analysis has recently led to an increased need of large-scale datasets. In this study, we propose a system consisting of a VR game and a software platform designed to collect the player’s multimodal data, synchronized with the VR content, with the aim of creating a dataset for emotion detection and recognition. The game was implemented ad-hoc in order to elicit joy and frustration, following the emotion elicitation process described by Roseman’s appraisal theory. In this preliminary study, 5 participants played our VR game along with pre-existing ones and self-reported experienced emotions.en
dc.description.statusPeer revieweden
dc.description.versionAccepted Versionen
dc.format.mimetypeapplication/pdfen
dc.identifier.citationBassano, C., Ballestin, G., Ceccaldi, E., Larradet, F. I., Mancini, M., Volta, E. and Niewiadomski, R. (2019) 'A VR game-based system for multimodal emotion data collection', MIG '19 Motion, Interaction and Games, Newcastle upon Tyne, United Kingdom, 28-30 October. doi: 10.1145/3359566.3364695en
dc.identifier.doi10.1145/3359566.3364695en
dc.identifier.endpage3en
dc.identifier.isbn978-1-4503-6994-7
dc.identifier.startpage1en
dc.identifier.urihttps://hdl.handle.net/10468/9171
dc.language.isoenen
dc.publisherAssociation for Computing Machinery (ACM)en
dc.relation.urihttp://www.mig2019.website/
dc.rights© 2019, the Authors. Publication rights licensed to ACM. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in Proceedings of MIG '19 Motion, Interaction and Games: https://dx.doi.org/10.1145/3359566.3364695en
dc.subjectVR interactionen
dc.subjectEmotion elicitationen
dc.subjectAppraisal theoryen
dc.subjectMultimodalen
dc.titleA VR game-based system for multimodal emotion data collectionen
dc.typeConference itemen
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