Computer Science - Book Chapters

Computer Science - Book Chapters

 

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  • Fitzgerald, Brian; Stol, Klaas-Jan (Routledge, Taylor & Francis, 2017-08-15)
    Most of the software development methods in use today are founded on concepts that emerged in the early decades of the software industry – the systems development life cycle, object orientation, agile and lean methods, ...
  • Murphy, David; Neff, Flaithrí (Information Science Reference, 2011)
    In this chapter, we discuss spatial sound within the context of Virtual Reality and other synthetic environments such as computer games. We review current audio technologies, sound constraints within immersive multi-modal ...

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