A distributed asynchronous solver for Nash Equilibria in hypergraphical games
dc.contributor.author | Wahbi, Mohamed | |
dc.contributor.author | Brown, Kenneth N. | |
dc.contributor.funder | Science Foundation Ireland | en |
dc.date.accessioned | 2017-03-13T12:35:03Z | |
dc.date.available | 2017-03-13T12:35:03Z | |
dc.date.issued | 2016-01 | |
dc.date.updated | 2017-03-13T12:26:13Z | |
dc.description.abstract | Hypergraphical games provides a compact model of a network of self-interested agents, each involved in simultaneous subgames with its neighbors. The overall aim is for the agents in the network to reach a Nash Equilibrium, in which no agent has an incentive to change their response, but without revealing all their private information. Asymmetric Distributed constraint satisfaction (ADisCSP) has been proposed as a solution to this search problem. In this paper, we propose a new model of hypergraphical games as an ADisCSP based on a new global constraint, and a new asynchronous algorithm for solving ADisCSP that is able to find a Nash Equilibrium. We show empirically that we significantly reduce both message passing and computation time, achieving an order of magnitude improvement in messaging and in non-concurrent computation time on dense problems compared to state-of-the art algorithms. | en |
dc.description.sponsorship | Science Foundation Ireland (SFI Grant Number SFI/12/RC/2289) | en |
dc.description.status | Peer reviewed | en |
dc.description.uri | http://www.ecai2016.org/ | en |
dc.description.version | Published Version | en |
dc.format.mimetype | application/pdf | en |
dc.identifier.citation | Wahbi, M. and Brown, K. N. (2016) ‘A distributed asynchronous solver for Nash Equilibria in hypergraphical (from proceedings of the Twenty-second European Conference on Artificial Intelligence (ECAI 2016),The Hague, The Netherlands, 29th August - 2nd September), Frontiers in Artificial Intelligence and Applications, 285, pp. 1291-1299. doi:10.3233/978-1-61499-672-9-1291 | en |
dc.identifier.doi | 10.3233/978-1-61499-672-9-1291 | |
dc.identifier.endpage | 1299 | en |
dc.identifier.issn | 0922-6389 | |
dc.identifier.journaltitle | Frontiers in Artificial Intelligence and Applications | en |
dc.identifier.startpage | 1291 | en |
dc.identifier.uri | https://hdl.handle.net/10468/3771 | |
dc.identifier.volume | 285 | en |
dc.language.iso | en | en |
dc.publisher | IOS Press | en |
dc.relation.ispartof | ECAI 2016: 22nd European Conference on Artificial Intelligence | |
dc.relation.uri | http://www.ecai2016.org/ | |
dc.rights | © 2016, the Authors and IOS Press. This article is published online with Open Access by IOS Press and distributed under the terms of the Creative Commons Attribution Non-Commercial License 4.0 (CC BY-NC 4.0). | en |
dc.rights.uri | https://creativecommons.org/licenses/by-nc/4.0/ | en |
dc.subject | Constraints | en |
dc.subject | ABT | en |
dc.title | A distributed asynchronous solver for Nash Equilibria in hypergraphical games | en |
dc.type | Conference item | en |