Games of archiving queerly: artefact collection and defining queer romance in ​Gone Home and ​Life is Strange

dc.contributor.authorDrouin, Renee Ann
dc.date.accessioned2019-01-31T12:15:00Z
dc.date.available2019-01-31T12:52:18Z
dc.date.issued2019
dc.description.abstractThe medium of video games often fails to depict queerness with positive representations. To combat the harmful stereotypes or optional queerness in the medium, I advocate for an application of queer archival methodologies to define and locate queerness in gaming. Queer archiving, with a focus on emotions, trauma, establishment of identity, and multimodality, pairs well with the digital nature of video games. Gone Home (2013) and Life Is Strange (2015), two video games with narratives reliant on the developing romantic relationships between teenage girls, grant us examples in which the inclusion of queerness is reliant on such archiving. Within each game, players gather artefacts to compile archives. In turn, these archives create irrefutable spaces in which queer content is included.en
dc.description.statusPeer revieweden
dc.description.versionPublished Versionen
dc.format.mimetypeapplication/pdfen
dc.identifier.citationDrouin, R. A. (2019) ‘Games of archiving queerly: artefact collection and defining queer romance in ​Gone Home and ​Life is Strange', Alphaville: Journal of Film and Screen Media, 16, pp. 24-37. https://doi.org/10.33178/alpha.16.02en
dc.identifier.doihttps://doi.org/10.33178/alpha.16.02
dc.identifier.endpage37
dc.identifier.issn2009-4078
dc.identifier.issued16
dc.identifier.journalabbrevAlphaville
dc.identifier.journaltitleAlphaville: Journal of Film and Screen Mediaen
dc.identifier.startpage24
dc.identifier.urihttps://hdl.handle.net/10468/7395
dc.language.isoenen
dc.publisherFilm and Screen Media, University College Corken
dc.relation.urihttp://www.alphavillejournal.com/Issue16/ArticleDrouin.pdf
dc.rights© 2019, The Author(s). This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Licenseen
dc.rights.urihttps://creativecommons.org/licenses/by-nc-nd/4.0/
dc.subjectArchivesen
dc.subjectArtefactsen
dc.subjectDigitalen
dc.subjectQueernessen
dc.subjectVideo gamesen
dc.titleGames of archiving queerly: artefact collection and defining queer romance in ​Gone Home and ​Life is Strangeen
dc.typeArticle (peer-reviewed)en
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